Articles from Life of LiveForIt

So here comes a small blog update.

Well I promised to fix few issues on forums, they where fixed, lately I have been feeling where tiered, and too many things to think about, during xmas, I have not felt motivated to work on it a lot, or get complied before xmas, but now its here.

So you have been waiting for Basilisk II 1.0

I'm going to tell you about latest changes for AmigaOS4.1
When we talk about Basilisk its emulator for MacOS7/MacOS8, the different versions the Basilisk II 1.0 was created more or less in 2001 to 2006, after this it was almost no changes to Amiga specific stuff.

So we are moving forward whit Excalibur 1.3.5.

Some really nice new features in this version, is that you do not need to quit Excalibur to reload settings. When I made the changes I discovered lots small bugs, that I have been addressing, mostly rendering related.

I most say it has been lots of bugs found I'm a bit surprised, mostly not critical, they just need to be fixed, it really does not help having lots of new features if the program is not work as expected, so this has to be fixed first.

AGA/OCS (planar) vs 8BIT CLUT (chunky)

Friday after work, and yester day I did some experimentation, people keep on saying how great AGA and OCS are for demos, is this really true? Does planar really have a advantage over 8bit CLUT chunky graphics. I think it does not, its just that planar modes, makes easier to do layering, and graphic card does the rest, so my experiment was simple implement some sort of layering in 8bit CLUT, should not be too hard.

So here is my main code, not so complicated.

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