April 2020

A Look At The Curse Of Rabenstein – C64 Edition

It is a fact that text adventures and semi-graphic adventures are living a second youth (or, maybe, even a third one). Here at Amigaguru, we covered the outstanding game from Pond Software more than once, with an unboxing of Hibernated 1 first, and with the game review afterward. This time we are dealing with the […]


Fixing Broken AmiSSL in Amithlon

I recently have received a real, genuine Amithlon CD and plan to make a machine or two for myself using it.  While I wait for parts to arrive, I stumbled onto a video link about someone noticing that the latest AmiSSL doesn’t work on Amithlon due to a problem with the libraries.

Amithlon emulates an 040 but to get AmiSSL working, the 060 version of its library must be used.  To get Amithlon to use this one, the user had to run Make060 from Aminet in the user startup.

A video is here:

Hydra Castle Labirynth

Hydra Castle Labyrinth, originally Meikyuujou Hydra, is a freeware Indie platformer developed by E. Hashimoto, a.k.a. Buster, and released on his website. The original game was entirely in Japanese, but saw a translation patch months after its original creation.

Updated link for Pimiga for Raspberry Pi 3 & 4

I formerly posted info about a beta release of PiMiga for RPi 4 and it was taken down shortly thereafter.  I don’t know if it was due to it being replaced for new features or the name was causing problems (it was called Corona edition).  Now, the newly renamed and re-released Lockdown Edition, has been released and there are downloads for both the RPi 3 and 4, not just the 4.

Due to how fast the other one disappeared, grab it now. Here’s the link and the password to unlock the file as of 4/6/2020 (can’t say any of this will work after today):

Hibernated1 Review

Almost a year ago we published a close insight on this game by Stefan Vogt and Pond Software. Back then the choice was made to “only” review the unboxing of the physical edition, since the game is a text-adventure and, as such, is kind of difficult to visually explain. Said physical edition was just way […]