Articles from Amiga Alive

Games galore #23: Supercars II AGA, Chases of Death, Swapped Arts, JetHuntERS, Primal Blade

There's no short cut, we gotta get them all: an updated racing classic, and lots of work in progress.

Supercars II AGA

Top-view racing classic "Supercars" gets a new release in AGA shape that goes by the name of "Supercars II AGA". This actually isn't a new game, but more like an updated version of "Supercars II". You still drive around a course on a scrolling map, still try to outmaneuver, or simply blast away, your opponents - and it's still great fun, or maybe now even more, with 256-color graphics and some other little enhancements.

Games galore #22: Exhumed, Dread (demo release), Henry's House, Krogharr, Polar Panic

Amiga game development is moving fast - so are we: this time we have two first person shooters, a port of an 8-bit platformer, a new fighting game by the author of "Invyya", and another new jump and run game.

Exhumed

Recently, a couple of PC games based on the "Build" 3d engine were ported to the Amiga - on of which is 1997 PC first person shooter game "Exhumed", also known as "Powerslave".

AMIGA alive software: xiffview 0.4 (update)

IFF ILBM imageviewer xiffview for Linux computers has a couple of new features, one of which is a command mode that allows you to extract image data as C code for sprite creation.

If you're a C programmer and want to create sprites with your program, this might be interesting for you. xiffview now has a command that takes a couple of arguments, namely x and y coordinates, height, bitmap numbers and color indices, and saves image data from that region of the image to a C code file for use in your program. 

IBrowse 2.5.5 released

IBrowse has received another update, increasing it's version number to 2.5.5.

According to the release announcement, not much has changed visually, this is a maintenance release primarily addressing bugs, but also bringing a couple of new features - here's a quick (incomplete) overview of the changes in version 2.5.5:

AmigaOS 3.2 Native Developer Kit updated, release 3

Hyperion and the team of AmigaOS 3.2 developers show their dedication with an updated release of the Native Developer Kit.

The new NDK was released on June 30th 2021. According to the file description, it improves compatibility with different compiler environments. Also there seem to be "strategic" changes, simplifying future updates (see "ReadMe" picture below).

The Amiga Art Contest 2021 is on

The "Amiga Art Contest 2021" has begun! There has never been a shortage of creativity on the Amiga, and once again this year Amiga artists can submit their work to 10 Minute Amiga Retro Cast's art contest.

Pixel graphics, 3d rendered graphics, photo retouche, sound modules, animation - pretty much everything "creative" is accepted as long as at least the final result has been created on an Amiga computer.

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