Given that it is almost the end of the year, I thought it would be good to look back over the year 2012 and significant releases for AmigaOne X1000 and it operating system AmigaOS4 during that time.
I do know (and acknowledge) that there has been plenty of activity around MorphOS, AROS and Classic AmigaOS3.x platforms too in 2012 (I run all three of these platforms as well), but these are not the focus of this AmigaOne X1000 blog as it runs AmigaOS4. It would be interesting to compare MorphOS 3.1 and AmigaOS 4.1.6 performance on the same X1000 hardware, but that's another story!
I decided to try out a recently released tool called Screen Switching Done Right (SSDR) on my X1000!
With the bounty in place, my aim was to update the blog more often -- preferably when I had some sort of update. However, my time has been lacking the last few weeks, and I haven't made as much progress as I wanted. But the bounty has surely made me more motivated -- your donations are much appreciated. In order to get some well needed progress, I've earmarked two "mellandagar" (i.e. the days between christmas and new year) to fully focus on Jamiga. I'm hoping nothing will interfere with these plans.
This week saw the release of a new game for AmigaOS4 called Equilibrio. It is available from download on www.amigasoft.net and is written by DK Games. It was originally released as a game for the Nintendo Wii. I had never heard of the game before, so I was keen to try it out on my X1000.
Overnight (30/11/2012) saw the release of AmigaOS4.1 Update 6 for the AmigaOne X1000 and other AmigaOS4.1 based hardware. Today I wanted to cover the installation process and changes in Update 6 focussing on AmiUpdate!
So what was done, the old event loop looked like this, the problem whit this code was that, the program did not wait for signals, it was busy looping due the clock that needed to be redrawn every 1secund, but I was not able to slow it down because that, will cause the events to be not read at correct time, there was a small delay of 0.1 sec in the loop.