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Developing cross platform program/game from ground up - part 4
Developing cross platform program/game from ground up - part 3
Ok, now I'm going explain a bit more about Makesfiles, and also try to condense this makefile.os4 and makefile.os3 and makefile.linux into one file.
Forst of all now we description how to build 4 different .o files, but we are using gcc to generate this files in the same way.
Developing cross platform program/game from ground up - part 2.
Understand how build process talked about in part 1 work.
So now you type make all -f makefile.os4 you get the game.exe file for AmigaOS4.
The game.exe will contain the following files for AmigaOS4:
main.cpp
os4/display.c
os4/filesystem.c
os4/joystick.c
os4/audio.c
Developing cross platform program/game from ground up - part 1.
Prof of concept, EPL labels on AmigaOS.
Well I felt like writing some about working I have been doing lately. For now I'm not going to say anything about mplayer, all I can say is that there has been some improvements. I you might have seen my barcode application, well I was nostalgic about EPL & ZPL printers, but don't have a printer my self so need a application to display labels, I know there are label design tools for PC, but what is the fun in using some one else has created?