MorphOS 3.10 on Powerbook G4 Part 2
This is part 2 of my build of the recently released MorphOS 3.10 on my Powerbook G4 from scratch.
Part 1 is here if you haven't read it already - this part continues straight from Part 1 so I am assuming you read Part 1!
The next part of the build is getting AmiNetRadio setup. You can download it from Aminet.
Stunt Car Remake
Few games are synonymous with the Classic Amiga than Geoff Crammond’s Stunt Car Racer which was released by Microprose way back in 1989. Set on a stunt track, this game […]
Iridium - Update May 2018
Iridium is moving forward rather well. James has been very busy coding and constantly refining every element of the game engine. Graphics in this video shows temporary assets that will be updated soon. Akira continues to pump out amazing tracks (and I find myself listening more than playing the game sometimes :))
ProXima 3 - Update May 2018
ProXima 3 - Dark Tomb tiles.
Creating games takes a long time :)
Team17 Returns with a Rage In Raging Justice
The masters of the 90’s are back, it ain’t an Amiga game this time around sadly. It’s another PlayStation 4 release although this time with a brilliant 2D sidescrolling beat em up which is reminiscent of the quality stuff Team17 did back in the Amiga days. Team17 never made a sidescrolling beater indeed, but just about every game they made back then was of very good quality and...
AMIGArama Podcast: Episode 29 – Bill’s Tomato Game
Amiga: Polybios 1.0 released by Airsoft Softwair
Amigos Amiga Podcast Episode 145 – Wiz N Liz
Adding Yamaha YM2612 support has begun
So after much time talking about it, and doing research, I’ve finally got around to spending some time on adding Yamaha YM2612 support to the badge computer.
Sim Coupé
Hands up all those who are familiar with the SAM Coupé? In fact many of you reading this, particularly outside of Europe may on earth be wondering what was this […]
Amigos Amiga Podcast Episode 144 – Mean Arenas
Pixel Perfection: Tower 57 Hits Amiga
This Tower 57 article has been on the “list” for way too long now, the crazy thing here is that the first preview article was nearly done in “early” January and then postponed due to Daniel ‘Daytona675x’ Müßener’s (the guy behind this Amiga port) hard work and ongoing changes and optimisations. I was let in on the beta-team early and believe me...
Amos Kittens A new Amos interpreter for AmigaOS4.1
Typical way to run Amos under AmigaOS4.1 is by lots and lots onion layers.