Amiga in the movies: Robot Ninja (1989)
An Amiga 500 was spotted in 1989 splatter-comic movie "Robot Ninja" - both on screen, and behind the scenes.
An Amiga 500 was spotted in 1989 splatter-comic movie "Robot Ninja" - both on screen, and behind the scenes.
"Breathless" is an album of electro/techno music created on an Amiga computer over the latter half
of the 1990s. All tracks were composed with OctaMED SoundStudio, using Amiga samples and MIDI sound devices.
California Games was simply outstanding, making it all the more astonishing how the sequel, California Games II, managed to mess everything up.
There isn't a single likable aspect in the sequel, which perfectly exemplifies how the developer completely missed what made the original so great.
First of all, very sorry for the long gap between posts.
Before I dive into my latest purchase, the amazing Analogue Pocket handheld, I should cover what has been happening lately to take me away from blogging and computers in general.
Can an Amiga computer run milestone first person shooter "Crysis"?
Well. "Yes it can." But you need some - just a little! - suspension of disbelief. Here's a prototype created by author lifeschool, that uses a slightly different approach to bringing the amazing graphics engine of "Crysis" to the Amiga. System requirements are comparably moderate:
68030 or better CPU is recommended, though.
Spectacular Amiga 500 OCS 7Mhz first person shooter "Grind" is boldly going serial-link multiplayer.
"Grind" has come a long way from the early "Dread" demos. It's becoming a super polished game, with tons of atmosphere, thanks to the fine tuned visuals, and sounds, and of course the stunningly fast Doom-like 3D graphics engine. And it's got what way too few Amiga games, and especially first-person-shooter games have: it's multiplayer!
AmigaOS 4 News – June 2024 Hello, Thank you for visiting the Old School Game Blog and for being interested in checking out this month’s AmigaOS 4 Monthly Roundup. Both May and June proved to be a bit hectic for me, so I have not been as active as I normally am. Still, a new […]
I didn't expect to have any time to write a blog post in June (same as May and April), but as it turned out I did, so here I am!
2023 was a great year for Amiga gaming, a lot of games to review, and the stream of new releases doesn't stop. In this issue: Rick Dangerous, a bunny, a long overdue release announcement, puzzles, and multi-platforms.
OK Next part..
Time to get Chipmem working. and this is one of the bigger changes Commodore did on the CR. they added chipmem onboard.
so add:
U212, U213 (16V8) (those are NOT compatible from the GALs from the Rev2 A4000)
U260, U261, U262, U263 (memory)
Now Chipmem will work.