CONCEPTS of the Past

CONCEPTS for different games that never quite made it past the Harddrive.

This post shows some concepts for games for different platforms, that never made it past concept stage (some for good reason). 

CONCEPTS of the Past - Fruity Caves

For a long time I have always enjoyed playing Boulderdash / Clone games and in particular Emerald Mines on the Amiga.

The screenshots vary from the initial Amiga design (16/32/256 colours) to a future Amiga/PC version.



Tower 57 - Kickstarter Project - for AmigaOS

A great Kickstarter game "Tower 57", needs more funds to be able to support our AmigaOS platform.

For more info please go here:
https://www.kickstarter.com/projects/514621648/tower-57/

Tower 57 is a shooter, which plays in a dystopian art deco - cyberpunk world. Humans live in huge megatowers, surrounded by radioactive wastelands. Choose your mercenary, get in Tower57 and stop them from invading your hometower.

New game: Tower 57

There is right now a kickstarter for a neo-retro style “Chaos Engine” clone out there called Tower 57. I liked the style from the start and pledged myself an “early bird”. But then the developer dropped a very unexpected hint: he wanted to port the game (if the kickstarter is successful) to AmigaOS 4. Not to make any real money out of it (there isn’t any), but just because he grew up with the Amiga and was happy to hear that development was still ongoing.

Inside my A4000T

The Amiga 4000T. Produced in very small numbers in the last few months of Commodore in 1994 before it went bankrupt, and briefly again by Amiga Technologies in 1996. I thought since I had the system opened up to fix an issue with the hard disk and sound output, I would share some photos of this heavily upgraded machine.

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