New Owners of Amiga.org: News Release

Hello,

Hope you all are having a splendid weekend. :) In Amiga-land the big topic of discussion seems to be Amiga.org and its future.

Below you’ll find the full press release from A-EON Technology Ltd. concerning the takeover of Amiga.org:

Various thoughts and musings about Classic Amigas

This post is just a collection of various thoughts I’ve been having about classic Amigas. Instead of making several tiny posts, I thought I’d put them all into one.

The User Interface

What is it about the Classic Amiga UI? As far back as the late 90’s, I just can’t stop staring at how the UI looks? I know that others UI’s would be considered prettier and more useful than the Amiga UI, but there’s just something that I can’t quite pinpoint. Here are a few thumbnails of some recent ones that mesmerize me (click for larger ones):

Website back up…

img-1Oops…we had a power outage here and I didn’t notice the laptop had rebooted! The web service is re-started now so the site is back up.

Stay tuned for updates….on G-REX, Blizzard PPC and more… ;)

Darren

Website back up…

img-1Oops…we had a power outage here and I didn’t notice the laptop had rebooted! The web service is re-started now so the site is back up.

Stay tuned for updates….on G-REX, Blizzard PPC and more… ;)

Darren

Update on Amiga hardware projects

Okay, so it is with great sadness that I had to abandon my Amiga 1200 Classic Tower project. Funds and time didn’t allow me to work on everything I needed to, so something had to go. In fact more than one something.

My first step was to sell the Angled PCMCIA adapter. The motherboard I had seemed to have a damaged PCMCIA port so I couldn’t use it anyway. Next, my main tower, which was a Micronik Infinitive, along with the A1200 rev2B board, as well as the Micronik 6860 ZorroII busboard, powersupply and adapters went into it as well.

Amstrad MOVIE game - remake

Back in 2008 I imagined remaking the great game called MOVIE that was available on the Amstrad CPC, a great game, The original game was in "screenmode 1": 320x200 (4 colours).

The Amiga version was going to be created in 256 colours.

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