Amstrad MOVIE game - remake

Back in 2008 I imagined remaking the great game called MOVIE that was available on the Amstrad CPC, a great game, The original game was in "screenmode 1": 320x200 (4 colours).

The Amiga version was going to be created in 256 colours.

Amstrad MOVIE game - remake

Back in 2008 I imagined remaking the great game called MOVIE that was available on the Amstrad CPC, a great game, The original game was in "screenmode 1": 320x200 (4 colours).

The Amiga version was going to be created in 256 colours.

Underthreat v1 - Classic Amiga Graphics

I have had so much fun playing around with pixels on the Amiga 1200.

Below are some designs for the vertical shoot em up - Underthreat v1. Created on an A1200 - with Brilliance 2 paint software.   This shoot em up features 256 colours :) (AGA)

Fatal Danger - Underthreat - Hybrid concept 2012

Modern version (2012) of Fatal Danger, name changed to Underthreat. (version 2 of Fatal Danger is a vertical shooter)

The game concept also shifted in design in that you could fly back through level and destroy other areas.  Imagine R-Type/Defender :)


Fatal Danger - Underthreat - Hybrid concept 2012

Modern version (2012) of Fatal Danger, name changed to Underthreat. (version 2 of Fatal Danger is a vertical shooter)

The game concept also shifted in design in that you could fly back through level and destroy other areas.  Imagine R-Type/Defender :)


Fatal Danger - Amiga A500 - Dpaint

Fatal Danger was an early (1990's) Shoot em up game for the Commodore Amiga.
Designed with Electronic Arts - Deluxe Paint.

Created somewhere between in the late 1980's early 90's.

Dual Screens on the AmigaONE 500

I recently acquired an 'old' Dell LCD display from my dad who found it lurking in the back of a cupboard. I say 'old' because it doesn't seem to have been used and is suspected to have come with a PC some years ago and then for some reason was put away and forgotten about. I decided to put the screen to some use and hook it up to my AmigaONE 500.



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