AGA/OCS (planar) vs 8BIT CLUT (chunky)
Friday after work, and yester day I did some experimentation, people keep on saying how great AGA and OCS are for demos, is this really true? Does planar really have a advantage over 8bit CLUT chunky graphics. I think it does not, its just that planar modes, makes easier to do layering, and graphic card does the rest, so my experiment was simple implement some sort of layering in 8bit CLUT, should not be too hard.
So here is my main code, not so complicated.